Tuesday, November 15, 2011


Coming Soon








Character Modeling








 







 



 














                                     








9 comments:

  1. Chad, those are pretty neat sculpts, I am curious of your process, how much of Zbrush is there compared to Maya, thanks.

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  2. I usually start from an existing mesh that was made in Maya. Everything you see here is about 80% Zbrush. This includes sculpting, color and posing. When it comes to hard surface elements like the Robot Dog, those would be done in Maya. I added the color and materials in Zbrush.

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  3. Thanks, and congrats for Tangled, it is an excellent movie.

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  4. Wow, wonderful stylized work! Lots of emotion and character in the poses and facial expressions. Are these concept sculpts or were they made into the final character models?

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  5. Thanks. These were visual development model s that eventually rolled into the production models.

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  6. Shared this on our tumblr page. Hope you don't mind. You have some fantastic work!
    http://cybersponge94.tumblr.com/post/34635200001/check-out-these-cool-cg-models-for-wreck-it-ralph

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  7. Great work & congrats on Wreck-it!

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  8. Again, great work, thanks for sharing.

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